
This is why multiplayer games don’t place a high priority on a chronological story. Humans are unexpected, thus actual players – teammates or foes – can’t be counted on to push an agenda in a defined way. To bring the user into the adventure and establish a sense of involvement, good single player games increasingly depend on intriguing narratives. Commonly, similar games pit the player even against the program, which probably entails some AI features. A video game can be enjoyed on a single system, whether it’s a strong workstation or a small portable device with low resources.
